Skip to main content
This page covers how to structure workspaces, peers, and sessions for real applications. For the conceptual model behind them, start with Architecture.Ready to add Honcho to your codebase? The /honcho-integration skill applies these patterns for you — it explores your code, asks how your peers and sessions should map to your app, and wires in the Honcho SDK. Run it in any coding agent that supports skills (Claude Code, Cursor, and others).

Quick Reference

Workspaces isolate, peers persist, and sessions scope the active context.
DecisionRecommendation
How many workspaces?One workspace per application, tool, tenant, or collaboration boundary. Split workspaces only when you need hard isolation between products, customers, environments, or agents.
When should agents share a workspace?When agents collaborate over the same product, project, team, user, customer, or game state. Separate them when they should not see or influence each other’s memory.
Who should be a peer?Any persistent participant whose messages should be attributed or reasoned about: users, agents, assistants, NPCs, students, or customers. Use one peer for the same entity across sessions and platforms.
How should I scope sessions?Scope sessions to the active interaction: per-conversation, per-channel, per-task run, per-project, per-import, or other bounded context. Reuse a session when local context should keep accumulating.
How does cross-session reasoning work?Session memory stays local to one session. Peer representations accumulate across every session where the peer is included, and session.context() becomes cross-session when you include a peer target.
Should I set observe_me: false?Yes, for deterministic peers Honcho does not need to model, like bots or tool agents. Still save their messages so other peers have session context. Keep it enabled for users and evolving agents.
Do I need observe_others?Only when a peer needs its own perspective on another participant, such as in games, multi-agent systems, or parent/subagent workflows.

Workspace Design

A workspace is a hard isolation boundary. Default to one workspace per application, and split only at a real privacy, compliance, or product boundary (e.g. per-tenant SaaS, or a tool that needs intentionally isolated memory). Agents that collaborate over the same product, user, or game state belong in the same workspace so each can retrieve what the others produced. Honcho plugins default to one workspace per host (hermes, claude_code, cursor, opencode). To unify memory across them, point each at the same workspace — see Unified Memory Setup.
The SDK creates a workspace called default when no workspace_id is specified.

Peer Design

Give each real-world entity one stable peer ID and reuse it everywhere — splitting one entity across user-web, user-discord, and user-slack builds three separate representations. Prefix IDs by source for multi-channel apps (discord_491827364), and if a peer goes by multiple names, store the aliases in its peer card with set_card() / setCard().
For unified context across Honcho plugins, set the same user peer ID (peerName) everywhere — that shared ID is what connects memory across Claude Code, Cursor, OpenCode, and your own app. See Unified Memory Setup.

Session Design

Sessions define the temporal boundaries of an interaction. How you scope them affects how summaries are generated, how context is retrieved, and when reasoning fires. Common session patterns
PatternSession scoped toExample
Per-conversationEach new chat threadChatGPT or Claude Code style UI where each thread is a session
Per-channelA persistent channel or roomDiscord channel, Slack thread
Per-interactionA bounded task or encounterA support ticket, a game encounter
Per-projectA persistent work areaCoding agent memory for one repository
Per-importA batch of external dataImporting emails or documents for a single peer
Create a new session when context resets (new conversation, new day, new topic); reuse one when context should keep accumulating (ongoing channel, persistent thread).
Don’t scope sessions too thin. Honcho only reasons over a peer once it accumulates ~1,000 tokens within a single session (token batching). Many tiny sessions each stall below that threshold, so low-volume or trickle inputs should append to one ongoing session rather than fragment across many (nothing is lost — it just waits).
How cross-session reasoning works
  • Session memory is local to an interaction — summaries and recent-message context describe only what happened there.
  • Peer memory (representations) accumulates reasoning across every session the peer is part of.
So you can start a session fresh or pull in a peer’s long-term memory. session.context() returns the current session’s summary and recent messages; add a peer target to fold in that peer’s cross-session history.

Common Mistakes

  • Splitting one identity across peer IDs — If the same user is alice, alice-discord, and alice-cursor, Honcho builds separate representations. Use one stable peer ID when you want unified memory.
  • Too many tiny sessions — Summaries and recent messages are session-scoped, and reasoning only fires past ~1,000 tokens per session. Splitting a continuous conversation across many sessions fragments local context and can stall reasoning. Reuse a session when context should flow continuously.
  • Separating agents that should collaborate — If agents need shared product, customer, or team context, put them in the same workspace. Separate workspaces are hard isolation boundaries.
  • Leaving observe_me on for assistants — Wastes reasoning compute on a peer you control. Deterministic behavior doesn’t need to be modeled.
  • Turning on observe_others everywhere — Directional representations are powerful, but they add complexity. Use them when peers need distinct perspectives, not just because a session has multiple peers.
  • Forgetting peer_target on session contextsession.context() defaults to the active session’s summary and recent messages, which are session-scoped. It becomes cross-session only through adding a peer_target which includes the peer representation.
  • Blocking on processing — Messages are processed asynchronously in the background. Don’t poll or wait for reasoning to complete before continuing your application flow.

Next Steps

Unified Memory Setup

Wire these patterns into one shared workspace across four integrations

Get Context

Retrieve formatted context from sessions for your LLM

Chat Endpoint

Query Honcho about your peers with natural language

Reasoning Configuration

Fine-tune what gets reasoned about and how